Liferay.Loader.define("frontend-js-web@4.0.39/liferay/portlet/RenderState.es", ['module', 'exports', 'require', 'frontend-js-metal-web$metal', './portlet_constants.es'], function (module, exports, require) {
  var define = undefined;
  var global = window;
  {
    Object.defineProperty(exports, "__esModule", {
      value: true
    });
    exports.default = exports.RenderState = void 0;

    var _metal = require("frontend-js-metal-web$metal");

    var _portlet_constants = _interopRequireDefault(require("./portlet_constants.es"));

    function _interopRequireDefault(obj) {
      return obj && obj.__esModule ? obj : { default: obj };
    }

    function _classCallCheck(instance, Constructor) {
      if (!(instance instanceof Constructor)) {
        throw new TypeError("Cannot call a class as a function");
      }
    }

    function _defineProperties(target, props) {
      for (var i = 0; i < props.length; i++) {
        var descriptor = props[i];descriptor.enumerable = descriptor.enumerable || false;descriptor.configurable = true;if ("value" in descriptor) descriptor.writable = true;Object.defineProperty(target, descriptor.key, descriptor);
      }
    }

    function _createClass(Constructor, protoProps, staticProps) {
      if (protoProps) _defineProperties(Constructor.prototype, protoProps);if (staticProps) _defineProperties(Constructor, staticProps);return Constructor;
    }

    var RenderState = /*#__PURE__*/function () {
      function RenderState(state) {
        _classCallCheck(this, RenderState);

        if ((0, _metal.isObject)(state)) {
          this.from(state);
        } else {
          this.parameters = {};
          this.portletMode = _portlet_constants.default.VIEW;
          this.windowState = _portlet_constants.default.NORMAL;
        }
      }
      /**
       * Clone returns a copy of this RenderState instance.
       * @memberof RenderState
       * @return {RenderState} A RenderState instance with same properties.
       * @review
       */

      _createClass(RenderState, [{
        key: "clone",
        value: function clone() {
          return new RenderState(this);
        }
        /**
         * Set the properties of a RenderState instance based on another RenderState
         * @memberof RenderState
         * @review
         */

      }, {
        key: "from",
        value: function from(renderState) {
          var _this = this;

          this.parameters = {};
          Object.keys(renderState.parameters).forEach(function (name) {
            if (Array.isArray(renderState.parameters[name])) {
              _this.parameters[name] = renderState.parameters[name].slice(0);
            }
          });
          this.setPortletMode(renderState.portletMode);
          this.setWindowState(renderState.windowState);
        }
        /**
         * Returns the portletMode for this RenderState.
         * @memberof RenderState
         * @return {String} The portletMode for this render state
         * @review
         */

      }, {
        key: "getPortletMode",
        value: function getPortletMode() {
          return this.portletMode;
        }
        /**
         * Returns the string parameter value for the given name.
         * If name designates a multi-valued parameter this function returns
         * the first value in the values array. If the parameter is undefined
         * this function returns the optional default parameter <code>defaultValue</code>.
         * @memberof RenderState
         * @param {String} name The name of the parameter to retreive.
         * @param {?String} defaultValue  The default value of the parameter in case it is undefined.
         * @return {String} The value of the parameter
         * @review
         */

      }, {
        key: "getValue",
        value: function getValue(name, defaultValue) {
          if (!(0, _metal.isString)(name)) {
            throw new TypeError('Parameter name must be a string');
          }

          var value = this.parameters[name];

          if (Array.isArray(value)) {
            value = value[0];
          }

          if (value === undefined && defaultValue !== undefined) {
            value = defaultValue;
          }

          return value;
        }
        /**
         * Gets the string array parameter value for the given <code>name</code>.
         * If the parameter for the given name is undefined, this function
         * returns the optional default value array <code>def</code>.
         * @memberof RenderState
         * @param {String} name  The name of the parameter to retrieve.
         * @param {?Array} defaultValue   The default value for the parameter if it is undefined.
         * @return {Array}
         * @review
         */

      }, {
        key: "getValues",
        value: function getValues(name, defaultValue) {
          if (!(0, _metal.isString)(name)) {
            throw new TypeError('Parameter name must be a string');
          }

          var value = this.parameters[name];
          return value ? value : defaultValue;
        }
        /**
         * Returns the windowState for this RenderState.
         * @memberof RenderState
         * @return {String} the window state for this render state
         * @review
         */

      }, {
        key: "getWindowState",
        value: function getWindowState() {
          return this.windowState;
        }
        /**
         * Removes the parameter with the given name.
         * @memberof RenderState
         * @param {String} name The name of the parameter to be removed.
         * @review
         */

      }, {
        key: "remove",
        value: function remove(name) {
          if (!(0, _metal.isString)(name)) {
            throw new TypeError('Parameter name must be a string');
          }

          if (this.parameters[name] !== undefined) {
            delete this.parameters[name];
          }
        }
        /**
         * Sets the portletMode to the specified value.
         * @memberof RenderState
         * @param {String} portletMode The portlet mode to be set.
         * @review
         * @see {PortletConstants}
         */

      }, {
        key: "setPortletMode",
        value: function setPortletMode(portletMode) {
          if (!(0, _metal.isString)(portletMode)) {
            throw new TypeError('Portlet Mode must be a string');
          }

          if (portletMode === _portlet_constants.default.EDIT || portletMode === _portlet_constants.default.HELP || portletMode === _portlet_constants.default.VIEW) {
            this.portletMode = portletMode;
          }
        }
        /**
         * Sets a parameter with a given name and value.
         * The value may be a string or an array.
         * @memberof RenderState
         * @param {String} name	The name of the parameter.
         * @param {Array|String} value  The value of the parameter.
         * @review
         */

      }, {
        key: "setValue",
        value: function setValue(name, value) {
          if (!(0, _metal.isString)(name)) {
            throw new TypeError('Parameter name must be a string');
          }

          if (!(0, _metal.isString)(value) && value !== null && !Array.isArray(value)) {
            throw new TypeError('Parameter value must be a string, an array or null');
          }

          if (!Array.isArray(value)) {
            value = [value];
          }

          this.parameters[name] = value;
        }
        /**
         * Sets a parameter with a given name and value.
         * The value may be a string or an array.
         * @memberof RenderState
         * @param {String} name	The name of the parameter.
         * @param {Array|String} value  The value of the parameter.
         * @review
         */

      }, {
        key: "setValues",
        value: function setValues(name, value) {
          this.setValue(name, value);
        }
        /**
         * Sets the windowState to the specified value.
         * @memberof RenderState
         * @param {String} windowSstate The window state to be set.
         * @return {String}
         * @review
         * @see {PortletConstants}
         */

      }, {
        key: "setWindowState",
        value: function setWindowState(windowState) {
          if (!(0, _metal.isString)(windowState)) {
            throw new TypeError('Window State must be a string');
          }

          if (windowState === _portlet_constants.default.MAXIMIZED || windowState === _portlet_constants.default.MINIMIZED || windowState === _portlet_constants.default.NORMAL) {
            this.windowState = windowState;
          }
        }
      }]);

      return RenderState;
    }();

    exports.RenderState = RenderState;
    var _default = RenderState;
    exports.default = _default;
    //# sourceMappingURL=RenderState.es.js.map
  }
});
//# sourceMappingURL=RenderState.es.js.map