'use strict';

/**
 * Use invariant() to assert state which your program assumes to be true.
 *
 * Provide sprintf-style format (only %s is supported) and arguments
 * to provide information about what broke and what you were
 * expecting.
 *
 * The invariant message will be stripped in production, but the invariant
 * will remain to ensure logic does not differ in production.
 */

Liferay.Loader.define('@sharing-web$react-dnd/invariant@2.0.0/dist/invariant.cjs.development', ['module', 'exports', 'require'], function (module, exports, require) {
  var define = undefined;
  var global = window;
  {
    function invariant(condition, format) {
      for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
        args[_key - 2] = arguments[_key];
      }

      {
        if (format === undefined) {
          throw new Error('invariant requires an error message argument');
        }
      }

      if (!condition) {
        var error;

        if (format === undefined) {
          error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
        } else {
          var argIndex = 0;
          error = new Error(format.replace(/%s/g, function () {
            return args[argIndex++];
          }));
          error.name = 'Invariant Violation';
        }

        error.framesToPop = 1; // we don't care about invariant's own frame

        throw error;
      }
    }

    exports.invariant = invariant;
    //# sourceMappingURL=invariant.cjs.development.js.map
  }
});
//# sourceMappingURL=invariant.cjs.development.js.map